I am a media artist who has been exploring digital dimensions in architecture and sculpture through augmented and virtual reality since 1997. I hold an M.F.A. from the Fine Arts Academy of Rome and a postgraduate master’s degree in Audiovisual Media from the Faculty of Letters and Philosophy. I am also a professor of Digital Applications for Visual Art (VR, AR, MR, and Interactive Video) at the Fine Arts Academy of Rome, where in 2006 I founded the degree programme Arti Multimediali e Tecnologiche.
My artistic research is part of the mid-1990s revival of immersive art, exploring software as a creative medium, from developing augmented reality applications to creating immersive, interactive virtual reality installations. My practice is deeply rooted in a lifelong fascination with space and sculpture as mutable entities. I conceive of sculpture as a multidimensional space nested with hidden spaces to be penetrated, expanded, and interacted with: dimensions that can be reshaped and reimagined through the language of informatics. Over the years, I have forged a unique artistic language through immersive technologies, which now serve as the keystone of my creative expression.
In the late 1990s, I designed VR and AR video installations and multimedia works that leveraged pioneering techniques such as large-scale projections, the CAVE (Cave Automatic Virtual Environment), and video mapping to evoke immersive effects. Although these early experiments laid the groundwork for my practice, it wasn’t until 2014, when I embraced 3D headsets, that I fully immersed myself in the potential of virtual reality.
Driven by this fascination with space and its transformation through digital languages, I use VR and AR to challenge static notions of architecture and sculpture. My installations explore the liminal space between the tangible and the virtual, creating a dynamic interplay where the boundaries of physical space are extended and reconfigured. By merging the spatial arrangement of real environments with digitally constructed, imaginary spaces, I invite spectators to experience a sense of suspended reality, a double exposure to both the familiar and the uncanny.
My varied body of work has spanned 3D animations, net artworks, and interactive, site-specific AR and VR video sculptures crafted from materials ranging from Carrara marble and ceramic to plexiglass and 3D-printed components. I also create site-specific video installations using a variety of Google Cardboard viewers. In these installations, strategically placed 3D viewers transform ordinary spaces into geometric liminal zones, allowing onlookers to peer into reconstructed virtual realms that highlight the paradox of our modern, fluid space-time condition.
My work has been internationally exhibited at galleries, festivals, conferences, museums, and institutions, including “The Abstract Films: Sculpting Narratives in Space”, Mattatoio, Rome (2026); “RomaEuropa Festival”, Rome (2025); “META-PAN”, Palazzo Arte Napoli, Naples (2024); “Object (RE) Oriented Reality”, solo show at Panke Gallery, Berlin (2023); “Still Life”, solo show at Zabludowicz Collection, London (2021–2022); “MADATAC XI”, Bienal Virtual de Arte de los Nuevos Medios Digitales, Madrid (2020); “Object Oriented Space”, solo show at MLAC Museum, Rome (2019); “Virtual Natives – Sculpture”, Roehrs and Boetsch Gallery, Zurich (2019); “Oslo Night Show”, HEK (Haus der Elektronischen Künste), Basel (2018); “InSonic”, immersive art show, ZKM | Center for Art and Media, Karlsruhe (2017); “The Ways of Something”, Whitney Museum of American Art, New York (2016–2017); “From Live Architecture: Dimensioning”, solo show at Furtherfield Gallery, London (2016); “Off Biennale Cairo”, Cairo (2015–2016); “ISEA Disruption”, conference and exhibition at Vancouver Art Gallery, Vancouver (2015); “Morphos”, Vortex Dome – immersive media, Los Angeles (2014); “Media Art Histories 5: RENEW”, conference, Riga (2013); “FILE | Electronic Language International Festival”, São Paulo (2011); “Electrofringe – Festival of New Media Art”, Newcastle, Australia (2008); “BizArtCenter”, Shanghai (2005); “MACRO – Museo d’Arte Contemporanea”, Rome (2004); “Cosmos – A Sea of Art”, 11th Biennale of Young Artists of Europe and the Mediterranean, Athens (2003); “XIV Quadriennale”, Palazzo Reale, Naples (2003); “48th Venice Biennale” (with the Oreste group), Venice (1999); “Fondazione Bevilacqua La Masa”, Venice (1999).
My work is also held in public institutions and private collections, including MNAD – Museo Nazionale Arte Digitale, Milan; MEET Digital Culture Center, Milan; Whitney Museum of American Art, New York; GAM – Galleria d’Arte Moderna, Turin; among others.